Ray casting game engine in the works for Commodore 64. While it may not look like much, imagine if it came out a decade earlier. Games on 16-bit, a few years later, such as Dungeon Master may have used it.
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Ray casting game engine in the works for Commodore 64. While it may not look like much, imagine if it came out a decade earlier. Games on 16-bit, a few years later, such as Dungeon Master may have used it.
Impressive what can be squeezed out of old hardware thought to not be good enough.
Certainly does make you wonder what games could have been were it fully utilised.
I could say the same of modern games and hardware too.
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