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4,502 fans

Old games from Commodore 64, Amiga, and DOS to newer PC and console games for the casual player.

This page is managed by Del Scoville from United States.

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Retro To Modern Gaming

Retro To Modern Gaming
 

Just kearned that Ultima III was released for the Commodore VIC 20. THhis game was reason why I was getting tired of the VIC 20 back in the day, because it couldn't play this game. But with modern technology and cheap banked ROM cortridges, today, memory is no longer an issue, even for a computer that only has 5K of RAM stock.

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Retro To Modern Gaming
 

BTW: the vic can only see about 38K of RAM because the 6502 can't page between RAM and ROM like the Commodore 64 does. CBM left out any TTL legic to handle any wort of paging, because it takes a few dozen 14 to 16 pins chips to accomplish that, which is why the VIC 20 motherboard is less than half the size of an Apple II motherboard. But since there's nothing to define locations, that also includes hardware registers, so when RAM is added, software for the unexpanded VIC 20 will no longer work.… See More

Because all those registers were pushed up in memory to to make room for the RAM. The Commodore 64 fixed that in two ways, by using a modified 6502, the 6510 that can page between two 64K banks, and giving the RAM bank the maximum amount of RAM, 64K, when it shipped. However, the BASIC and KERNAL ROMs need to overlap over 20K of RAM for BASIC to work, leaving only about 38K of RAM free for BASIC. Commodore in it's native mode addressed those issues, having almost the entire 128K of RAM available for BASIC 2.0. Sadly, though, since the Commodore 128 had a go64 mode, developers just continued making Commodore 64 software. In 1997 the Commodore 128 was discontinued, some 7 years before the Commodore 64 did, when CBM closed it's doors. Other computers the Commodore 64 outlived was the enture TED series, the Commodore 16, and Plus/4, etc. While they were faster and had 8 times more colors, they lacked sprites, and most importantly, no SID chips. They had two voices generated by the TED chip, two square wave voices. That's worse than even the VIC 20. Commodore did start of project C65, which had a 16-bit 6502 compatible CPU and two SID chips, and a graphics processor with sprites and 4096 colors. But it was pulled dispite some models making into the hands of some developers, because they feared it would cut into sales of the new Amiga 500.

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Del Scoville
"DelMurice" —  

The version being shown is the disk version. Back when I had a VIC 20, I didn't have a 1541 disk drive, I only had a CBM Datasette, much like the one that was imbedding in the PET 2001.
Also, a software synth on a 6502? That's actually rather cool. The VIC chip does have a 3 square waves and a noise generator. But it doesn't sound anything like what you hear in this game. A lot of crackling, though. But, still when you consider it's a VIC 20.

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Retro To Modern Gaming
 
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Retro To Modern Gaming
 

www.computesgazette.com
Wow it's back!

Home - Compute!'s Gazette Magazine
Explore the golden age of home computing with Compute!'s Gazette. Dive into archives of classic articles, game listings, and programming tutorials from the legendary magazine. Relive the 8-bit era and discover the roots of modern technology.
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Victor Sanchez
 

     

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Allan Walsh
"3quilibrium" —  

 

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Retro To Modern Gaming
 

Part 2.

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Jason Arencibia
"SaiMorphX" —  

Commodore 64 was the first bit of code I ever attempted to write.

It displayed "I love Heather" all over the screen then crashed...  
I assume, now, that it was an infinite loop.

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Ian Bunting
"Daedalus, ByteMyAscii, ByteBlight, Bugroth." —  

Had very little experience with devices like that growing up.
Long after it was current, we had a ZX Spectrum we bought from a neighbour, and I have had a few Nintendo devices, but otherwise it was only really Windows PC I had much of an opportunity to use, and for a long time that was only because of support I got through school, college or university in providing them.
Had the chance to play on a few others over the years, but never did we own all that much.

Interested in seeing where this goes.

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1 Reply

Retro To Modern Gaming
 

Trying to get the Commodore name back to those who can actually produce computers. Right now, products like theC64mini, theC64, and theA500, etc. couldn't even license the Commodore name which is why those products doesn't have the Commodore name on them. The name currently belongs to a group of lawyers and licensing the name is rather expensive.

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Allan Walsh
"3quilibrium" —  

It was a nice video. I've subscribed to him and hope he manages to get it all worked out. I'd love to see the brand come back!

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Allan Walsh
"3quilibrium" —  

This guy's voice is like velvet. lol

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